Thursday, May 27, 2010

The Colors, Sonic, the colors!

Yesterday SEGA let 'Sonic Colors' out of the bag, the latest Wii-exclusive Sonic game. Unlike previous releases like 'Black Knight' and 'Secret Rings', 'Colors' will have a DS version. Let's have a look at the press release, shall we?
LONDON & SAN FRANCISCO (May 26th, 2010) – SEGA® Europe Ltd. & SEGA® America, Inc., today announced Sonic Colours™, a brand new high speed action adventure in which Sonic the Hedgehog races through incredible theme park inspired worlds to rescue a colourful alien race from the clutches of Dr Eggman. Sonic Colours will be available on the home video game system Wii™ and the Nintendo DS™ system late in 2010.
An extraordinary amusement park has been seen orbiting around the home planet of Sonic the Hedgehog, and rumours are spreading that an alien race of Wisps, who have a unique colourful energy, are being held captive there by the evil Dr Eggman. Soon after arriving at the amusement park Sonic discovers he is able to use these mysterious alien forces to help the Wisps escape! Sonic Colours for the Wii seamlessly combines both 3D and classic 2D game play perspectives, whilst the Nintendo DS version takes full advantage of the console’s dual screen.
“The vibrant alien world of Sonic Colours enables players to race at top speed through incredible looking planets, each with their own unique visual style.” commented Gary Knight, Senior Vice President of Marketing, SEGA. “In addition to the classic Sonic game play style, the colourful new Wisp power ups offer a fresh new way of exploring these worlds and helps make Sonic faster than ever before!”
Sonic Colours sees Sonic accelerating to adrenaline-pumping super speeds and blasting through obstacles in ways never before seen in a Sonic game. The alien Wisps in Sonic Colours each have a unique “Colour Power” that, once freed, Sonic is able to absorb whilst speeding through the various theme park inspired planets. The Wisp energy enables Sonic to create new paths through the stages by drilling through the ground (Yellow Drill) for example, or speeding through the stage as a laser (Cyan Laser). Stringing the Wisp power ups together creates a combo that increases Sonic’s boost gauge even more quickly and exclusive Wisp power ups will be available for both Wii and the Nintendo DS versions, ensuring a unique and super speedy gameplay experience for Sonic fans everywhere.
Sonic Colours will be available on the home video game system Wii™ and the Nintendo DS™ system late in 2010.
From the sound of it, we'll be getting a portable release that plays similarly to the 'Rush' games with the obvious addition of the color power-ups. As for the Wii, it sounds like SEGA liked the execution of the 'Unleashed' day stages and plans to replicate them with obstacles that can be passed via power-ups. There is a trailer too, but it doesn't give much information gameplay-wise. Still, it features Sonic and Tails running together which is always a happy image:



With the late 2010 release of 'Colors', handheld Sonic fans will be getting a double dose of portable goodness thanks to the iPhone version of 'Sonic 4'. It may be a dry Sonic summer, but it looks to be a hot Sonic winter!

Thursday, May 20, 2010

Sonic 4 Coming to iPhone Late 2010

Regarding the iPhone: I totally called it!

Regarding late 2010: Out of left field!



UPDATE: SEGA revealed via a GameStop interview that the iPhone version will have two exclusive levels that will take advantage of the iPhone's touch interface.

Thursday, May 13, 2010

Majesco's Game Gear gets some love


Thanks to the folks at GamesRadar, the Game Gear is getting some much deserved attention!

Specifically the Majesco Game Gear is being praised for its superior screen, control pad and battery life. What is the Majesco Game Gear, you may ask? Majesco is a US company that struck a deal with Sega to re-release their own model of a Game Gear in 2001. Unlike the Genesis 3, which Majesco also produced, their rendition of the Game Gear was almost a carbon copy in terms of body design. The only real aesthetic change was the Game Gear logo, which turned from the classic RGB (seen as this website's "favorites" icon) to plain white. The Majesco Game Gear is in fact my go-to model and was the first Game Gear I had owned. I'll admit, I was too busy playing the Nomad in the 90's to buy an original Game Gear. The Majesco model isn't perfect, however, as it lacks the ability to use the TV tuner and the official Sega Master Gear converter doesn't work. However, I have read that a third party Nuby produced Master System converter does work.

What are you waiting for? Check out the article here!

Monday, May 3, 2010

Classic Game Room Reviews the Nomad

An excellent video, as always, from Classic Game Room!



Though I should point out that the reviewers comments about a touchy cartridge slot and so-so headphone output are probably problems specific to his Nomad. Always good to see another Nomad fan in the gaming media!

Tuesday, April 27, 2010

Introducing the Sega Network

By now you may have noticed a little logo on the sidebar of most of the Junkyard blogs as well as at Sega Memories and SEGAbits. That little logo is for the Sega Network, a new convenient way for visitors of any of our fine blogs to click from one blog to another. It's like the "web ring" of old, but better because it's a "network". As a bonus, postings found at the Junkyards and at Memories will occasionally be seen at SEGAbits, a larger Sega community site that caters to all things new and current.

As mentioned, some Junkyards are not listed in the network yet but I'm working on contacting the others to hopefully get them on board. I'm talking about you Sega Master System Junkyard and Sega CD Junkyard!

In handheld Sega news, check out a write up from Gagaman about the Sega games found on Tiger's abysmal R-Zone. Read the article here, or better yet click the link to Sega Memories in the sidebar!

Friday, April 23, 2010

Revenge of VGNY

THE NOMAD ON-THE-GO

Last year I chronicled a trip to New York, specifically the video game motherload that is Video Games New York. Well warm weather has returned and so another trip to New York seemed in order! While the trip consisted of a number of non-gaming related activities (I'll save you from stories of glowing lobster heads), I'll just detail the the video game moments. Unless you'd like to see a glowing lobster head.

Last time I visited the shop, I was overwhelmed by the amount of games. Literally shelves and shelves devoted to each console! Opened games were out in the open, while hundreds of sealed games sat behind glass. The last time I had seen that many sealed Dreamcast and Saturn games in one place was GameStop in 2001. Still, I had a sneaking suspicion that the reason why so many games go unsold is because of another factor. I ruled out ghosts and assumed the games were marked up to insane prices. After checking the tags, I was mostly correct.

VGNY is great, don't get me wrong, but the prices were and still are selectively insane. I can understand why a sealed 'Capcom vs. SNK" is priced at $60, but do they really have to charge $10 for used copies of NFL2k when they clearly have over two dozen of them? For the most part, $10 is the lowest used price, even for the crappiest of crappy games. A disc-only copy of the first 'Tony Hawk' might be $7, but that's as low as they'll get. So forget about picking up 'Razor Freestyle Scooter' for a few bucks as a laugh.

Having this knowledge of inflated prices, I came prepared with a list of games that I had my eyes on as well as the average ebay prices for said games. That way, if I were to spot 'Stupid Invaders' for $25, I'd know that on ebay it can be found for $30 and I'd be making a wise choice to pick it up at VGNY. Unfortunately, I didn't encounter anything from my list at VGNY that I couldn't get for a half to three quarters of the price on ebay.

Fortunately, and this is the HUGE positive I have about VGNY, there is always a treasure to be found. Something that slipped through the cracks and avoided a crazy price. Last year I snagged 'Illbleed' and 'Floigan Bros', this year I found a PAL copy of 'Headhunter' for $25 and the XBOX version of 'Sonic Riders' for $9.

While I didn't leave VGNY with the pirate's bounty I was hoping for, I did leave knowing I was a smart shopper. Not as cool as a pirate though...


Tuesday, April 20, 2010

'Sonic the Hedgehog 2' Plops Onto the iPod

Not to be confused with 'Sonic Advance 2'

Like 'Sonic 1', 'Sonic 2' is now available on the iPod for download. Unfortunately, early impressions sound as though it is the same emulation that was found on all other Genesis ports. That isn't to say the release is awful, it's just "alright". Minor to substantial framerate drops have been said to occur, and the controls can be tricky in later levels. The price, $5.99, is too steep when you consider an excellent full featured port on the XBOX costs a dollar less at $5.

Check out the gameplay video courtesy of TouchArcade:



Must I end every Genesis port article with "of course, you could always play a Nomad"?

Tuesday, April 13, 2010

New Sega iPod Releases - Sonic 2 and Soc- er, Football!

Just when things looked bad for Sega retro releases on the iPod, a glimmer of hope appeared in the announcement of Sonic the Hedgehog 2 for the iPod, iPad and iPod Touch (for the sake of this posting and the future I'll just say "iPod"). The game isn't out until later this week or next, yet Appolicious has already scored the game a 5/5. Perhaps Sega has fixed their so-so emulation methods? Images and video have yet to be released, but I'm certain they will look the same as the Sonic 1 screens.


With Sonic 1 and 2 hitting the iPod, could it only be a matter of time before we see Sonic 3 & Knuckles? The rumor of Sonic 4 coming to the iPod just got more valid.

In other Sega mobile news, Sega's popular Football Manager 2010 has quietly debuted on the iPod and user reviews are largely positive. I myself am no sports game fan, especially when it's a sports management sim, but I am very happy to see Sega releasing another quality iPod title. Could this be a part of their new mobile strategy?*

*To not release crap?

Here are a few screens:



It's no SimAnt, but I'm sure it has its fans.

Monday, April 5, 2010

The iPad Debuts with Super Monkey Ball 2: Sakura Edition

Yeah, yeah. So the iPad can do a lot of things. Mapping, web browsing, etc. All those features are great, but they pale in comparison to Super Monkey Ball 2: Sakura Edition! The game is essentially the already released Super Monkey Ball 2 for the iPhone and iPod Touch, but in a higher resolution and with a few new exclusive features. PCWorld breaks down what iPad owners can expect in this upgraded version:

Now Sakura Edition comes to the iPad with even better graphics, four new mini-games (one of which is an iPad exclusive), and ten exclusive new levels. The four new mini-games include old favorites like Monkey Bowling, Monkey Target, Monkey Golf, and the iPad exclusive multiplayer mini-game Monkey Base. Monkey Base allows four players on the same iPad to launch orbs at each other as each player tries to be the last one standing. The ten iPad exclusive levels are from the Far East World and Other Ocean Interactive boasts that they are some of the most visually stunning to date.

Want to see it in action? Check out this video review:

Tuesday, March 30, 2010

Nomad LCD Mod in Action!

Back in December I wrote about an awesome Nomad mod which upgraded both the screen and battery to modern day quality. Now it looks as though that same genius had posted a YouTube video of his mods in action. Watch and weep:



To double the awesome, he offers to do the mod for others (at a price of course). While $70 is a bit much for an upgraded screen, I'm sure there are Nomad fans out there would would love crystal clear gameplay.

Again, great job jonjandran!

Friday, March 26, 2010

Sega Genesis Ultimate Collection Canned

And Sega is reevaluating their iPhone strategy. Pocketgamer.co.uk has the full story:

Announced as a free app from which you could download classic games like
Sonic The Hedgehog, Ecco the Dolphin, and Golden Axe, Sega Genesis Ultimate Collection has been slated for release before the end of February. Well, February came and went without the game appearing on the store, let alone any word from Sega. Despite enthusiasm for the concept, Sega has decided to pull the plug on the in-app purchase anthology. The decision had less to do with the actual game and more with general struggles the company wants to remedy in its general iPhone and iPod touch gaming strategy. In short, Sega is completely re-evaluating its approach to iPhone games, and this just wasn't a part of that picture. Before the tears start to roll, this is actually great news. Kudos to Sega for making quality a priority and working to deliver better games to the iPhone community. I know I speak for a lot of us in saying that I'd love to see well-made Sega games hit the device.

In my opinion this is good news. Sega has, for the most part, done very well with their iPhone releases such as the solid Super Monkey Ball 2 and the feature-packed Sonic at the Winter Olympic Games. However, the Genesis ports were dodgy and did need a reworking. Perhaps the rumored Sonic 4 iPhone release led Sega to rethink placing a killer app beside dodgy ports of Sonic 1-3.

Of course, Genesis gaming on-the-go is not dead due to this announcement, remember we'll always have the Nomad!

Get it? 'Cuz the Nomad is like the God of mobile gaming?

Sunday, March 21, 2010

Super 32X 15th Anniversary Album

As no other Junkyard blog covers the 32X, I thought I'd take it under my wing and occasionaly post about it here. When you think about it, the Nomad Junkyard is the perfect fit for the 32X; both the Nomad and the 32X were made primarily for the North American market and both sold poorly.

It looks as though Sega has not completely forgotten about the little mushroom (or Genesis tumor as some see it as), as Sega and Wave Master will be releasing an album to celebrate the 32X's 15th birthday. The 3 disc set will include tunes from Space Harrier, Virtua Fighter, Virtua Racing Deluxe, code Pallas and Metal Head. You can view the full track listing and more details here. Like the 32X, the album will cost a pretty penny: $40 retail in Japan and probably much much more as an import.

Now where is the Nomad's birthday album?

Wednesday, March 17, 2010

Goodbye to Virtual iPod Touch Pads?

While not really Sega related, the proposed GameBone from 22Moo could help in ridding Sega fans of those pesky touch screen controls.

While I'm all for the iPod touch screen, I have to admit that I really dislike how classic games are hurt thanks to so-so touch d-pads and buttons. While games like Golden Axe play well, faster more sensitive games like Sonic the Hedgehog suffer from virtualpaditus.

22Moo is currently working with Apple to get their device approved, and if all goes well we may very well see developers like Sega implementing an option to play games the old fashioned way.

Check out the GameBone's specs:
• Styling to compliment iPod/iPhone with optimized design for ergonomics and comfort
• 2000mAh Lithium-ion Battery for additional power for your iPod touch / iPhone*
• LED showing charging state and capacity
• 8-way D-Pad with 6 buttons
• Built-in Stereo speakers
• Highly sensitive omni directional Mic
• 3.5mm audio headphone jack
• Apple authentication IC + "Made for iPod" and "Works for iPhone" certification**

I could definitely see Sonic 4 playing very well with the help of GameBone.

Friday, March 12, 2010

Sonic Classic Collection Gets a Trailer

You'd think with the VAST library of Sonic tunes they could have picked a song that wasn't stock game trailer rock music.

Friday, March 5, 2010

Classic Sonic Hits the DS, iPhone Genesis Emulator is MIA

It has been a big two weeks for Sonic fans! Not only has the excellent Sonic & Sega All-Stars Racing hit nearly every platform, but Sonic Classic Collection has hit the Ninetendo DS in America. The collection arrives in Europe and Australia on the 12th of this month. Check out some footage below, it looks quite solid!



In other portable Genesis release news, February and passed and the promised Sega's Ultimate Genesis emulator for the iPhone is nowhere to be seen. Sega promised that the app would be free to download and would include Space Harrier II. Additional games would be available to purchase within the app, allowing for a one stop app for all Genesis games. Hopefully March will be kinder to iPhone owners.